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GameTap |genre = Fighting |modes = Single-player, multiplayer |series = ''Mega Man'' |platforms = Arcade, GameTap |cabinet = Upright |cpu = Capcom CPS II JAMMA |sound = Capcom Q-Sound Format |display = Raster, horizontal orientation }} ''Mega Man 2: The Power Fighters'', known in Japan as , is an arcade video game, released in Japan in 1996 as a fighting game in the ''Mega Man'' series of games. It is the direct sequel to ''Mega Man: The Power Battle'' released the previous year. Both games were ported to home consoles in North America in 2004 as part of the ''Mega Man Anniversary Collection'' for PlayStation 2, Xbox, and GameCube and in Japan during the same year as part of two game compilation titled , also for the PlayStation 2. An adaptation of both games for the Neo Geo Pocket Color, titled , was also made. ==Plot== Like ''The Power Battle'', each character has an epilogue once the player beats the game. However, in ''The Power Fighters'', the epilogues are more detailed and have more to do with past and future Mega Man games, providing vague explanations regarding characters and canon, most notably the Evil Energy incident from ''Mega Man 8'' and how Dr. Wily created Zero from the ''Mega Man X'' series. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Mega Man 2: The Power Fighters」の詳細全文を読む スポンサード リンク
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